Keen Hearing. The Aonyx has advantage on Wisdom (Perception) checks that rely on hearing.
Charged Fur. The Aonyx can rub itself against objects to charge itself with lightning energy which it can arcanely redirect towards other means. It needs to rub itself against any surface for 1 minute or be hit with 5 lightning damage to become charged.
Smart predators. The Aonyx can use simple natural objects as tools to crack open diferent containers or to construct small shelter, lending them advantage on a survival roll.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If charged the Aonyx deals an extra 1d4 lightning damage with its bite attack.
Rock Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Lightshield. The aonyx creates a magical barries infront of itself halving the damage dealt by any attack.
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