Tiny Beast, Unaligned
Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 30 ft., Swim 20 ft.
STR
3 (-4)
DEX
16 (+3)
CON
8 (-1)
INT
2 (-4)
WIS
15 (+2)
CHA
3 (-4)
Skills Perception +5, Stealth +5, Survival +3
Damage Immunities Lightning
Senses Passive Perception 13
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Hearing. The Aonyx has advantage on Wisdom (Perception) checks that rely on hearing.

Charged Fur. The Aonyx can rub itself against objects to charge itself with lightning energy which it can arcanely redirect towards other means. It needs to rub itself against any surface for 1 minute or be hit with 5 lightning damage to become charged.

Smart predators. The Aonyx can use simple natural objects as tools to crack open diferent containers or to construct small shelter, lending them advantage on a survival roll.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If charged the Aonyx deals an extra 1d4 lightning damage with its bite attack.

Rock Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

 

Reactions

Lightshield. The aonyx creates a magical barries infront of itself halving the damage dealt by any attack.

Monster Tags: Misc Creature

Erws

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