Small Dragon, Any Alignment
Armor Class 13 (natural armor)
Hit Points 19 (3d8 + 4)
Speed 25 ft., Fly 40 ft., Swim 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws DEX +3, CON +2, WIS +2, CHA +2
Skills Perception +4, Stealth +4
Senses Blindsight 10 ft., Darkvision 40 ft., Passive Perception 12
Languages Common, Draconic Cannot speak, but understands languages.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d6 + 2) piercing damage.

Baby Breath (Recharge 5–6). Ranged Weapon Attack: +2 to hit, 10/20 ft., one target. The dragon exhales A random elemental effect (roll a d6: 1-fire, 2-cold, 3-lightning, 4-acid, 5-poison, 6-force). The target creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) damage of the corresponding type on a failed save, or half as much damage on a successful one.

Grepinso

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