Armor Class
13
(natural armor)
Hit Points
19
(3d8 + 4)
Speed
25 ft., Fly 40 ft., Swim 30 ft.
STR
13
(+1)
DEX
12
(+1)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
11
(+0)
Saving Throws
DEX +3, CON +2, WIS +2, CHA +2
Skills
Perception +4, Stealth +4
Senses
Blindsight 10 ft., Darkvision 40 ft., Passive Perception 12
Languages
Common, Draconic Cannot speak, but understands languages.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d6 + 2) piercing damage.
Baby Breath (Recharge 5–6). Ranged Weapon Attack: +2 to hit, 10/20 ft., one target. The dragon exhales A random elemental effect (roll a d6: 1-fire, 2-cold, 3-lightning, 4-acid, 5-poison, 6-force). The target creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) damage of the corresponding type on a failed save, or half as much damage on a successful one.
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