Medium or Small Humanoid, Neutral
AC 10    Initiative +0 (10)
HP 10 (8d8 + 16)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 11 +0 +0
CON 14 +2 +4
Mod Save
INT 11 +0 +0
WIS 11 +0 +2
CHA 15 +2 +2
Immunities Frightened
Senses Passive Perception 10
Languages Common plus one other language
CR 1/8 (XP 25; PB +2)
Actions

Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

 

Crossbow. Ranged Attack Roll: +2, range 100/400 ft. Hit: 11 (2d10) Piercing damage plus 4 [rollable](1d8);

Habitat: Any

Karablank

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