Tiny Plant, Unaligned
AC 12 Natural Armor    Initiative +0 (10)
HP 18 (4d12 + 4)
Speed
Mod Save
STR 16 +3 +3
DEX 11 +0 +2
CON 15 +2 +2
Mod Save
INT 9 −1 −1
WIS 9 −1 −1
CHA 7 −2 −2
Vulnerabilities Fire
Resistances Bludgeoning, Piercing
Immunities Poisoned
Senses Passive Perception 10
Languages None
CR 1/8 (XP 25; PB +2)
Traits

False Appearance. While motionless, it is indistinguishable from other, non-awakened hops.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 8 (3d4 + 1) piercing damage. The target must succeed a Constitution Saving Throw or become drunk.

 

 

Bonus Actions

Skitter. Once per turn the Awakened Hop can move away from a hostile creature without triggering reactions.

Description

Shed by an Awakened Pile of Hops when it is dealt bludgeoning damage.

Monster Tags: plant

Habitat: Forest

retr0_orangge

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