Armor Class
14
Natural Armor
Hit Points
20
(5d8)
Speed
40 ft., Swim 40 ft.
STR
13
(+1)
DEX
10
(+0)
CON
12
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
10
(+0)
Skills
Intimidation +4, Perception +5
Senses
Blindsight 30 ft, Darkvision 120 ft., Passive Perception 13
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Amphibious. Biscuit can breathe air and water.
Keen Smell of Blood. Biscuit has advantage on Wisdom (Perception) checks that rely on smelling blood or an injured creature.
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 5) piercing damage.
Tail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+ 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/26/2026 3:22:56 PM
|
2
|
1
|
--
|
Coming Soon
|
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