Armor Class 14 Natural Armor
Hit Points 20 (5d8)
Speed 40 ft., Swim 40 ft.
STR
13 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +4, Perception +5
Senses Blindsight 30 ft, Darkvision 120 ft., Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Amphibious. Biscuit can breathe air and water.

Keen Smell of Blood. Biscuit has advantage on Wisdom (Perception) checks that rely on smelling blood or an injured creature.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 5) piercing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+ 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Previous Versions

Name Date Modified Views Adds Version Actions
1/26/2026 3:22:56 PM
2
1
--
Coming Soon

Monster Tags: Misc Creature

Habitat: CoastalGrasslandUnderwater

vglade213

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