Medium Undead, Neutral Evil
Armor Class 20
Hit Points 32 (8d8)
Speed 240 ft.
STR
5 (-3)
DEX
26 (+8)
CON
10 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
15 (+2)
Damage Resistances Acid, Bludgeoning, Cold, Fire, Lightning, Thunder
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 12
Languages The languages it knew in life
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Incorporeal. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Blink. The blink wraith can cast misty step at will.

Speed boost.  After killing a hostile creature the blink wraith's speed is doubled for one minute.

Evasion. The blink wraith takes no damage from dexterity spells if it succeeds on a dexterity saving throw.

Actions

Multi Attack. the blink wraith makes two attacks with it's rapier.

Spectral rapier. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 21 (1d10 + 8) piercing damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

 

Habitat: ForestUnderdark

DIemortalscum

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