| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 15 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Displacement. When the displacer beast is successfully hit by a nonmagical ranged or melee attack, it makes a Wisdom saving throw against DC 15. Success: the displacer beast takes no damage from the attack and moves up to 15 feet to a point within its line of sight. This movement does not trigger Opportunity Attacks. Failure: the attack hits as normal.
Mutiattack. The displacer beast makes one Rend and one Tentacle attack.
Rend. Melee Attack Roll: +6, reach 5 feet. # target. Hit: 9 (1d10+4) Slashing damage. If the target is a Large or smaller creature, it has the Prone condition.
Tentacle. Melee Attack Roll: +6, reach 10 feet. Hit: 11 (2d6+4) Piercing damage.
Right in Front of You. Trigger: After taking damage from a ranged attack, the displacer beast can move to any square within 10 feet of its attacker.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/27/2026 9:38:36 PM
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2
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1
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1
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Coming Soon
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