Huge Plant, Chaotic Good
AC 15    Initiative +3 (13)
HP 98 (12d12 + 60)
Speed 0 ft.
Mod Save
STR 23 +6 +6
DEX 8 −1 −1
CON 21 +5 +5
Mod Save
INT 12 +1 +1
WIS 16 +3 +3
CHA 12 +1 +1
Vulnerabilities Fire
Resistances Bludgeoning, Piercing
Senses Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
CR 7 (XP 2,900; PB +3)
Traits

Siege Monster. The treant deals double damage to objects and structures.

Actions

Multiattack. The treant makes two branch claw attacks.

Branch Claw. Melee Attack Roll: +6, reach 25 ft. Hit: 16 (3d6 + 7) Slashing damage.

Blossom Storm. Ranged Attack Roll: +12, range 180 ft. Hit: 28 (2d10 + 6) Poison damage.  applies poison condition on target

 

Habitat: Forest

liammaguire41

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