AC
15
Initiative
+3 (13)
HP
98
(12d12 + 60)
Speed
0 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 23 | +6 | +6 |
| DEX | 8 | −1 | −1 |
| CON | 21 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +3 |
| CHA | 12 | +1 | +1 |
Vulnerabilities
Fire
Resistances
Bludgeoning, Piercing
Senses
Passive Perception 13
Languages
Common, Druidic, Elvish, Sylvan
CR
7 (XP 2,900; PB +3)
Traits
Siege Monster. The treant deals double damage to objects and structures.
Actions
Multiattack. The treant makes two branch claw attacks.
Branch Claw. Melee Attack Roll: +6, reach 25 ft. Hit: 16 (3d6 + 7) Slashing damage.
Blossom Storm. Ranged Attack Roll: +12, range 180 ft. Hit: 28 (2d10 + 6) Poison damage. applies poison condition on target
Comments