Large Humanoid (Demon), Neutral Evil
AC 15    Initiative +3 (13)
HP 52 (8d8 + 16)
Speed 30 ft.
Mod Save
STR 15 +2 +4
DEX 16 +3 +5
CON 14 +2 +2
Mod Save
INT 14 +2 +2
WIS 11 +0 +2
CHA 14 +2 +2
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Thieves' Cant
CR 4 (XP 1,100; PB +2)
Traits

Special: Once per round, for DC 12 WIS save or disadvantage next attack.

Actions

Multiattack. The Conductor makes two attacks, using Scythe and Baton of Dissonance in any combination.

Scythe. Melee Attack Roll: +5, reach 5 ft.

Hit: 1d6 + 3 Slashing damage.

Baton of Dissonance. Ranged Attack Roll: +5, range 30/90 ft.

Hit: 1d10 + 3 Piercing damage.

Reactions

Parry. Trigger: The Conductor is hit by a melee attack roll while holding a weapon. Response: The Conductor adds 2 to its AC against that attack, possibly causing it to miss.

Habitat: Any

ellentedder

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