Medium Fey (Goblinoid), Lawful Evil
AC 17    Initiative +4 (14)
HP 45 (9d8 + 18)
Speed 30 ft.
Mod Save
STR 15 +2 +2
DEX 14 +2 +2
CON 14 +2 +2
Mod Save
INT 12 +1 +1
WIS 10 +0 +0
CHA 13 +1 +1
Gear Bassoon turned Greatsword, Half Plate Armor, Violin turned Longbow
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin
CR 3 (XP 700; PB +2)
Traits

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn’t have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Greatsword. Melee Attack Roll: +4, reach 5 ft.

Hit: 1d6 + 2 Slashing damage plus 3 Poison damage.

Violin turns Longbow. Ranged Attack Roll: +4, range 150/600 ft.

Hit: 1d8 + 2  Piercing damage plus 5 Poison damage.

Description

Green Hobgoblin wearing a deep purple Burton-esk maestro's coat with tails that curl at the end and deep purple "dress" shoes.

Habitat: DesertForestGrasslandHillMountainPlanar (Acheron)Underdark

ellentedder

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