| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 20 | +5 | +5 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 11 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Fire Aura. At the end of each of the elemental’s turns, each creature in a 10-foot Emanation originating from the elemental takes 5 Fire damage. Creatures and flammable objects in the Emanation start burning.
cinder Form. The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 Fire damage and is blinded.
Illumination. The elemental sheds Bright Light\ in a 30- foot radius and Dim Light for an additional 30 feet.
Water Susceptibility. The elemental takes 3 Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.
Multiattack. The elemental makes two Burn attacks.
Burn. Melee Attack Roll: +6, reach 5 ft. Hit: 10 Fire damage. If the target is a creature or a flammable object, it starts burning.
cinder strike. the target is blinded.
Description
a being made of cinders.
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