Large Beast, Unaligned
AC 13    Initiative +1 (11)
HP 13 (2d10 + 2)
Speed 20 ft., Swim 30 ft.
Mod Save
STR 15 +2 +4
DEX 12 +1 +1
CON 13 +1 +1
Mod Save
INT 2 −4 −4
WIS 10 +0 +0
CHA 5 −3 −3
Skills Stealth +4
Senses Passive Perception 10
Languages None
CR 1 (XP 200; PB +2)
Traits

Hold Breath. The alligator can hold its breath for 2 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Death Roll. Saving Throw: reach 5 ft. Hit: 15 (2d12 + 2) The alligator forces a creature it is Grappling to make a Dexterity Saving throw DC 14, taking half damage on a success.

Habitat: SwampUrban

PrismOfFire

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