Large Undead, Any Evil Alignment
Armor Class 12 bone
Hit Points 80 (8d12 + 4)
Speed 20 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
8 (-1)
WIS
10 (+0)
CHA
4 (-3)
Saving Throws STR +6, DEX +3, CON +6
Skills Athletics +8, Intimidation +4
Damage Vulnerabilities Bludgeoning, Radiant
Damage Resistances Fire
Damage Immunities Necrotic
Condition Immunities Exhaustion, Frightened, Poisoned, Unconscious
Senses Passive Perception 10
Languages one language known by its creator
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Life drainer: Whenever the Bone Goliath deals necrotic damage, it heals for half of the damage dealt, rounded up.

Actions

Multi attack. the Bone Goliath Makes two attacks, one Pummel and one throw

Pummel. Melee Weapon Attack: +6 to hit, reach 10 ft., 2 targets. Hit: 10 (2d6 + 4) bludgeoning damage. On a hit, the target must make a DC 15 STR save, or fall prone

Throw. Ranged Weapon Attack: +6 to hit, range 45/60 ft., 1 target. Hit: 14 (3d6 + 4) bludgeoning damage. On hit the target must make a DC 14 Dex save or become restrained. The Bone Goliath takes 1d6+4 damage when they take the action

Reactions

Necrotic Rebuke. When ever a creature casts a spell targeting the Bone Goliath It can use its reaction to make the creature make a DC 15 Con saving throw, taking 2d4 necrotic damage on a susses or half as much on a fail.

Description

A towering creature made out of bones, the bone Goliath is roughly humanoid in shape.

Monster Tags: undead

Habitat: Urban

Sherlock_Holg

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