Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.
Spider Climb. The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the swarm knows the exact location of any other creature in contact with the same web.
Web Walker. The swarm ignores movement restrictions caused by webbing.
Sensitivity to Light. If the Coalescipede is exposed to a very bright light, such as sparks, radiant damage, or other very bright lights, then it must succeed on a DC 18 Constitution saving throw or disperse into hundreds of tiny spiders, which flee form the light by the safest route possible, to reform 2d10 hours later.
Multiattack. The Coaslecipede makes two Bites attacks and one Engulf attack.
Bites. Melee Weapon Attack: +8 to hit, 5ft range, one target. 8d4 + 5 Piercing damage
Engulf. One creature within 5ft of the Coalescipede must succeed on a DC 16 Strength saving throw or be grappled and restrained. While restrained, it takes 8d4 (20) Piercing damage at the start of each of it´s turns. The grappled creature can attempt to escape as an action, repeating the saving throw. On a success, it is no longer grappled or restrained.
Description
Coalescipedes are swarming creatures that are weak on their own but capable of overpowering their prey with large numbers.
Coalescipedes are pure black in coloration. They resemble real-life spiders, having 8 legs, a fused head and thorax, and a larger abdomen. They come in various sizes and may join up with one another to form a monstrous Coalescipede chain. Coalescipedes link together from largest to smallest, with the largest at the front.
Coalescipedes are averse to light. They become agitated and scurry away from light sources such as Lanterns, torches, light spells, and other sources held by a creature. The more intense the light is, the more agitated Coalescipedes become and the faster they run away from it. Light produced from sourced not held by a creature has no effect on Coalescipedes. Bioluminescent creatures, when not being held by a creature, barely agitate Coalescipedes with the light they produce, and Coalescipede chains hostile to them are not averse to their light whatsoever. Coalescipedes, when hostile to a creature holding a light source, are only averse to that light for a short period of time. This period of time can vary, in some instances being nearly imperceptible and in others lasting well over a minute. After this time, they adjust to the lighting levels and are no longer repelled by that light. Blindingly bright light, such as that of radiant damage or bright enough to cause blindness, will still repel them and kill many.
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