Brave. The bounty hunter has advantage on saving throws against being frightened.
Blood tracker. The Bounty Hunter has advantage on checks made to track a creature it has harmed in the last 24 hours.
Multiattack. The knight makes two melee attacks.
Hand axe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) slashing damage.
Hooked Chain. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: target is pulled 10 ft. closer to the Bounty Hunter.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Parry. The bounty hunter adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.
Description
Bounty Hunter are fighters who work for coin, tracking criminals, monster, and anything that has a price on its head.
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