Tiny Celestial, Chaotic Neutral
Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 15 ft., Fly 30 ft.
STR
5 (-3)
DEX
16 (+3)
CON
8 (-1)
INT
2 (-4)
WIS
14 (+2)
CHA
6 (-2)
Skills Perception +4
Senses Passive Perception 14
Languages Celestial (understands, but cannot speak), Common (understands, but cannot speak) --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Mischievous. The goose has advantage on Dexterity (Sleight of Hand Beak) checks. 

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Honk. The goose can make a surprisingly loud honk that can startle those unprepared for it. The goose selects a target that can't yet see it, moves up to within 5 feet of the target, and honks loudly. The target must make a DC 10 Wisdom saving throw or drop whatever it is holding. 

Monster Tags: Misc Creature

Scott_Alvarado