Armor Class
13
Hit Points
1
(1d4 - 1)
Speed
15 ft., Fly 30 ft.
STR
5
(-3)
DEX
16
(+3)
CON
8
(-1)
INT
2
(-4)
WIS
14
(+2)
CHA
6
(-2)
Skills
Perception +4
Senses
Passive Perception 14
Languages
Celestial (understands, but cannot speak), Common (understands, but cannot speak) --
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Mischievous. The goose has advantage on Dexterity (Sleight of Hand Beak) checks.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Honk. The goose can make a surprisingly loud honk that can startle those unprepared for it. The goose selects a target that can't yet see it, moves up to within 5 feet of the target, and honks loudly. The target must make a DC 10 Wisdom saving throw or drop whatever it is holding.