Huge Beast, Unaligned
Armor Class 16 natural armor
Hit Points 100 (20d12 + 16)
Speed 40 ft., Burrow 40 ft., Climb 40 ft.
STR
20 (+5)
DEX
12 (+1)
CON
14 (+2)
INT
1 (-5)
WIS
12 (+1)
CHA
2 (-4)
Skills Perception +2
Damage Resistances Acid, Bludgeoning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 10 ft., Tremorsense 15 ft, Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 10 (2d6 + 4) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and isparalyzed while poisoned in this way.

Constrict. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the centipede can't constrict another target.

Regurgitate Bile (Recharge 6). The colossal centipede projects a spray of acid from it's stomach. Choose one or two creatures you can see within 15 feet. If you choose two, they must be within 5 feet of each other. A target must succeed on a DC 11 Dexterity saving throw or take 7 (2d6) acid damage immediately and 4 (1d6)  acid damage at the end of its next turn. On a success, the bile splashes the target with acid for half as much of the initial damage and no damage at the end of its next turn. 

Monster Tags: Misc Creature

Habitat: DesertForestSwampUnderdarkUnderwater

Ninjaneer220

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