Armor Class
12
Hit Points
10
(2d6)
Speed
60 ft.
STR
12
(+1)
DEX
18
(+4)
CON
12
(+1)
INT
13
(+1)
WIS
13
(+1)
CHA
8
(-1)
Saving Throws
DEX +6, WIS +3
Skills
Acrobatics +8, Athletics +6
Damage Vulnerabilities
Thunder
Damage Resistances
All damage from spells except Thunder damage
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Paralyzed, Poisoned
Senses
Truesight 60 ft, Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Detonate. 5 ft Radius. All creatures must make a DC15 Dexterity Save or take 4d8 Force damage + 4d8 Fire Damage. Damage is halved on a successful save. Warforged Crawler automatically fails this save
Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 4) Piercing damage.
Grapple. DC15 STR or DEX save to avoid Grapple
Bonus Actions
Disengage. Can take Disengage as a bonus action
Description
Swarming Warforged drone that will latch onto unfortunate victims before exploding.
Comments