AC
14
Initiative
+2 (12)
HP
25
(3d10 + 3)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 12 | +1 | +1 |
| CHA | 14 | +2 | +2 |
Gear
Dagger, Repeating Hand Crossbow, 2 viles of Shiva Fire, 2 viles of Alchemist Fire.
Senses
Passive Perception 11
Languages
Common, Deep, Undercommon, Elven.
CR
3 (XP 700; PB +2)
Actions
Dagger: +2 to hit, reach 5 ft., 1 target. Hit: 4(1d4 + 3) [slashing] damage.
Repeating Hand Crossbow(With Shiva Fire). Ranged Weapon Attack: +3 to hit, range 30/120 ft., 1 target. Hit: 5 (1d6 + 3) [piercing] damage. DC 12 Con saving throw for Shiva Fire. Fail is 4d6 fire damage, and anyone within 10ft takes half damage.
Description
One of the boss pits of the casino in the slums of JackalHeart.
Comments