Illusion Stabilizer
Magical illusions created or maintained by the Overseer Unit cannot be detected by ability checks alone. Spells such as detect magic reveal illusion magic but do not automatically dispel or identify the illusion.
Aura of Submission
Non-hostile humanoids within 10 feet of the Overseer Unit have disadvantage on saving throws against being frightened.
Enforcement Baton
Melee Weapon Attack: +4 to hit, reach 5 ft., one target
Hit: 7 (1d8 + 2) bludgeoning damage
If the target is a humanoid, it must succeed on a DC 12 Wisdom saving throw or have disadvantage on its next attack roll before the end of its next turn.
Command Protocol: “Be Thankful” (Recharge 5–6)
The Overseer Unit emits a calm, authoritative command.
Each humanoid of the Overseer’s choice within 15 feet that can hear it must succeed on a DC 12 Wisdom saving throw or be frightened of the Overseer Unit until the end of its next turn.
Enslaved NPCs automatically fail this save.
Corrective Strike
When a creature within 5 feet misses the Overseer Unit with a melee attack, the Overseer Unit can make one Enforcement Baton attack against that creature.
Description
A humanoid construct of polished steel and porcelain plating. Its face is frozen in an uncanny, smiling mask—too smooth, too human—its eyes glowing softly as it tilts its head when it speaks. Its voice is calm, warm, and deeply wrong.
"Be Thankful"
"Your discomfort is noted"
"Compliance is appreciated"