Immutable Form: The arcane golem is immune to any spell or effect that would change its form.
Magic Resistance: The arcane golem has advantage on saving throws against spells and other magical effects.
Rebuilding: If damaged, the arcane golem restores itself to full hit points within 24 hours. This trait functions even if the golem is reduced to 0 hit points, unless the golem’s body is utterly destroyed.
Unusual Nature: The arcane golem doesn’t require air, food, drink, or sleep.
Multiattack: The arcane golem makes two Slam attacks and uses its Magic Missile attack.
Slam: Melee Magic Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 10 (3d6) force damage.
Magic Missile (Recharge 5-6): The arcane golem creates eight magic darts. Each automatically hits a target within 120 feet, dealing 3 (1d4 + 1) force damage.
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