Medium or Small Humanoid, Neutral
AC 15    Initiative +2 (12)
HP 65 (10d8 + 20)
Speed 30 ft.
Mod Save
STR 16 +3 +5
DEX 14 +2 +2
CON 14 +2 +4
Mod Save
INT 10 +0 +0
WIS 11 +0 +0
CHA 11 +0 +0
Senses Passive Perception 12
Languages Common, Thieves' Cant
CR 2 (XP 450; PB +2)
Traits

Pack Fighter. The enforcer has advantage on an attack roll against a creature if at least one of the enforcer’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Multiattack: The Enforcer makes two melee attacks

Mace. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d8 + 2) Bludgeoning damage.

Light Crossbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d8 + 2) Piercing damage.

Habitat: Any

Lordpetethe1st

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