| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 12 | +1 | +1 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 8 | −1 | −1 |
| CHA | 12 | +1 | +1 |
Absorb. If this machine is hit by a lightning or thunder attack, its Attacks deal an extra D6 of damage on that turn for each lightning/thunder attack absorbed
Haymaker. If a party member is within 5 feet of this machine it can deal a D8 of damage.
Charge. Begins to charge up a move. it can charge up as long as it wants.
Discharge. Deals a D8 of damage to any party member within 10 feet of it for each turn it charges up. this move also heals a D2 of damage to itself and any of its allies within 10 feet of it. however, the Coil Bot is stunned for 1 turn.
Description
The Coil Bot has a Tesla coil for a head, having a upside down cone shaped body with the bottom being flat. on the cone is its eye which is also where the electricity is absorbed and fired. its hands are claws and its limbs are thin.
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