Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The apprentice has the following spells prepared:
Cantrips (at will): fire bolt, prestidigitation, mage hand1st level (2 slots): chaos bolt, thunderwave, expeditious retreat
Nimble Escape. The apprentice can take the disengage or hide action as a bonus action on each of its turns.
Dagger. Melee or Ranged Weapon Attack: +4, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Meat Shield. When a creature the apprentice can see targets The Booyahg with an attack and the apprentice is within 5 feet of The Booyahg, the apprentice can swap places with her. The apprentice becomes the target of the attack instead.
Description
The Booyahg Apprentice is a goblin initiate who serves as a volatile conduit for raw, unstudied magical energy. They spend their time shadowing a more powerful Booyahg, hoping to catch sparks of power while acting as expendable shields for their master. These cultists are easily identified by their soot-stained robes and the smell of ozone that clings to their singed hair.
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