Multiattack. Cryo-Knight makes two Ice Lance attacks. It can replace one attack with a Frozen Crusade Attack
Ice Lance. Melee or Ranged Attack Roll: +10, reach 5 ft. or range 30/120 ft. Hit: 14 (2d8 + 5) Bludgeoning damage plus 10 (3d6) Cold damage. Until the end of its next turn, the target can’t take a Bonus Action or Reaction, and its Speed decreases by 10 feet
Frozen Crusade. Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.
Ice Castle Wall (Recharge 6). Cryo-Knight Wall of Ice (level 8 version), requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17).
Description
A new Ice Hero ready to prove himself and make his mark on the world
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