| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 16 | +3 | +3 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 4 | −3 | −3 |
Spider Climb. The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 5 (2d4) Poison damage.
Web Cacoon: Shoots a web up to 30 feet away. Target must make a Dex saving throw or be caught in the web. On targets turn they must make a strength Saving throw to be freed.
Stinger: If attacked from behind and the hit connects, it can do an attack with it's stinger.
+4 to hit 6 damage
Description
Those favored by the One Above All are given Anansi's Steed as their mount. A coat of blue fur covers the spiders whole boy except or the top that forms a red hour glass. Once summoned, Anansi's Steed forms an other worlds link with it's rider. Although it cannot speak, the spider can understand any language its Rider speaks. As a creature of the light, Anansi's Steed will naturally seek out and attack any creature of the darkness. It particularly hates dogs and anything lupine.
Out of combat, the web's can be a strong as strong as steel but as soft as a feather bed. If summoned at bed time the Spider will form a 30 ft web nest that if disturbed will alert the spider. Whatever steps in on the web nest must make a Stealth check and beat a 15 to not wake the spider.
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