Small Fiend, Chaotic Evil
Armor Class 13
Hit Points 34 (4d6 + 10)
Speed 5 ft., Uses burrowing more as a ambush ability rather then moving ability. , Climb 25 ft., Walk 45 ft., Swim 25 ft.
STR
14 (+2)
DEX
18 (+4)
CON
10 (+0)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws STR +5, DEX +7
Skills Acrobatics +5
Damage Vulnerabilities Cold
Damage Resistances Fire
Damage Immunities Acid, Bludgeoning, Poison
Senses Darkvision 40', Unknown Enhanced Hearing. Can spot anyone in stealth that is with in 25'. , Passive Perception 10
Languages Infernal only speak., Primordial speak only Fiend, Primordial.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Bone skin. 

Subtract 1d4 damage from each attack that hits Crawler Demon.

 

 

Actions

Action Name. pounce move. Can jump instantly 20 feet to a target. All bonus actions against Crawler adjacent to him after pounce for one turn are canceled or unable to target Crawler Demon. 

Action name. Burrow. Can spend action of burrowing underground and can wait to spring into a pounce as an ambush. It has advantage roles. if it ambushes an unwary prey unaware of Crawler Demon first pounce attack hits as a automatic critical. can not burrow once in combat or with in 20 ft of prey or enemy. 

Action Melee Attack. Melee double claw Attack: +2 to hit, reach 5 ft., 1 target. (2d6 + 2) [slashing] damage. 

Action Melee Attack. Bite attack: +2 to hit, reach 5', 1 target, (1d4 poison damage)

Reactions

Reaction Name. Bonus Action Melee Counter Attack. Melee Counter Attack: +0 to hit, range 5 ft., 1 target. (1d6 + 1) [Slashing] damage. (Counters every Melee attack if attacking enemy is adjacent, and the Crawler Demon is not affected by a stun, staggered, or immobilizing ailment. )

Legendary Actions

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Description

Is 4' high. Stands on 4 legs. Has two side arms with bones protruding length wise down the forearms like blades. The skin of the creature is exoskeleton. Has 6 eyes. A tongue that is about 1 foot long. Has a skinny tail that branches off half way into three skinny spikes as the tail. Fangs that can poison its prey. Very aggressive and beast like. not high intelligence. Simply seeks to kill if living prey is in site. Can travel in small packs of at least 3 and up to as much as 8. Bio organism like. 

Lair and Lair Actions

Lives in a cave covered in mucus like membrane or holes in the ground  swamp or desert like places usually. if in a pack and not in cave, they burrow underground to hide, hunt, or sleep as its home. 

 

Monster Tags: Demon

Habitat: DesertSwamp

UbiGonner

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