Armor Class
12
natural armor
Hit Points
5
(1d8 + 3)
Speed
30 ft.
STR
17
(+3)
DEX
9
(-1)
CON
18
(+4)
INT
5
(-3)
WIS
16
(+3)
CHA
3
(-4)
Senses
Passive Perception 9
Languages
Common Only to some extent, or in varying intervals. Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Corrupted Fist. Melee Weapon Attack: +1 to hit, reach 5ft., one target. Hit: 4 (1d6) +2 bludgeoning damage.
Description
This commoner appears warped, as if the result of an incomplete merge between some demonic entity and a common human. While humanoid, certain varying regions on their bodies appear corrupted; the flesh warped beyond recognition, shifting continously.
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