Death. When the zombie dies, it dissipates into dust.
Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 1 bludgeoning damage.
Description
Zombies are already failures, but these are even worse. Though incredibly weak, they come in swarms of hundreds, which is the only time when they are dangerous.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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