| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +10 |
| DEX | 18 | +4 | +4 |
| CON | 21 | +5 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 15 | +2 | +2 |
| CHA | 17 | +3 | +3 |
Auroral fortitude. The bear has advantage on saving throws once per turn when the aurora is visible.
Multiattack . The spirit makes one radiant claw attack, 1 auroral slam attack.
radiant claw. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 2) radiant damage. And 9(2d8) slashing damage
Auroral slam. Ranged Weapon Attack: +7 to hit, range 15 ft., 1 target. Hit: # (3d10) [force] damage. If the target is large or smaller, it has the prone condition
auroral storm. The spirit conjures a storm of magical energy and lifts 3 players into the air and drops them, they take a dexterity save of DC14 or take 2d6 bludgeoning damage and have the prone condition. Success is half damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Giant spirit that is present during nights in tundra ecosystems and boreal forest. Hunts down those who wrong nature or those it deems as a threat. Like all jotunbears, it will attack on sight to any humanoids.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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