Precision Grapple. The mouse can grapple creatures that are up to two sizes larger than it.
Multiattack. The mouse makes two unarmed strikes. It can replace one attack with a use of fling.
Unarmed strike. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) [bludgeoning] damage. If the target is medium or smaller, it has the grappled condition. (escape DC 12)
Delusional Chitters . (2/day) Wisdom Saving Throw: DC 11, each creature in a 5 feet Emanation originating from the mouse. Failure: The target has the incapacitated condition until the end of its next turn.
Fling. The mouse throws a monster Grappled by it to a space it can see within 10ft of itself that isn't in the air. Dexterity saving Throw: DC 12, the creature thrown and each creature in the destination space. Failure: 3 (1d6) [Bludgeoning] damage, and the target has the prone condition. Success: Half damage only.
Bonus Action Name. Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments