Spectral Form. The Eternal Guard is invisible whenever moving.
Void Spear. Melee Weapon Attack: +3 to hit, reach 6 ft., 1 target. Hit: 4d6 + 3 piercing damage.
Void Piercer. Ranged Weapon Attack: +4 to hit, range 10/65 ft., 1 target. Hit: 4d6 + 4 piercing damage.
Phase Shift. Becomes invisible and does up to 3 Standing Leaps.
Ranged Hunter. Has +3 to AC when a the enemy attacking it is over 30 ft away.
Description
First creatures to live in Arindale before it was turned from lush realm to a desolate prison realm by Celestials, while most Ancient resented Celestials The Eternal Guard were a group of ancient who pledge themselves to The Celestials however were locked in various Sarcophagi across The Void and now project a phantasm image of themselves across The Void. If the body in the Sarcophagi is destroyed the projection is destroyed as well.
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