Tiny Elemental, Neutral
Armor Class 13 Natural armour
Hit Points 6 (2d4 + 1)
Speed 40 ft., Climb 30 ft.
STR
3 (-4)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Damage Vulnerabilities Bludgeoning, Cold
Damage Immunities Fire, Poison
Condition Immunities Blinded, Exhaustion, Poisoned, Unconscious
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Purrnace. Grappling, holding or being grappled, sat, standed or laid on by Boneflare will result in taking 1d4 fire damage per turn by any creature or any flammable object.
Touching or attacking Boneflare using an unarmed strike results in taking 1 fire damage.
It might cause environmental fires.

Illumination.
The creature sheds Bright Light in a 5 foot radius and Dim Light for an additional 10 feet.
Boneflare has disadvantage on Stealth checks against creatures relying on sight or heat detection.

Water Susceptibility. Creature takes 3 (1d6) cold damage For every 5 feet it  moves in water or for every gallon of water splashed on it or when submerged in water.
When splashed by smaller amount of water, but at least 32 ounces it takes 1 cold damage.

Actions

Multiattack. The creature makes two Cinderpaws attacks.

Cinderpaws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d2-1 slashing damage plus 1d2-1 fire damage).

Pyrobolt (Recharge 4-6). Ranged spell attack. +0 to hit, range 60 ft., one target. Hit: 2 (1d4) fire damage.

Description

Boneflares are animated bones of animal enchanted with fire.
Inspired by comic Pixie and Brutus.

Previous Versions

Name Date Modified Views Adds Version Actions
2/9/2026 1:02:04 AM
5
1
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Coming Soon

Monster Tags: undeadElemental

HazeCore

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