Large Monstrosity, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 150 (12d10 + 84)
Speed 30 ft., Fly 60 ft.
STR
19 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +8
Senses Darkvision 60 ft., Passive Perception 18
Languages Understands Draconic but can’t speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The chimera makes three attacks: one with its claws, one with its bite, and one with its ram. When its posion breath is available, it can use the breath in place of its bite or claws.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing  damage.

Ram. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 4) bludgeoning damage.

Poison Breath (Recharge 5–6).  The dragon head exhales poison vapor in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.

Description

The Weald Chimera, a vile creature of the woods, showcases the strength of a bear head at its center, embodying raw power and resilience. To its right, a majestic Green Dragon head and wings bringing poisonous doom to its victims. On the left, the proud stag head adds grace and agility to this woodland chimera.

With a blend of earthy hues, the Weald Chimera roams the forest with a powerful balance of strength, magic, and agility. Its wings allow it to traverse the treetops effortlessly, making it a fearsome predator of the forests..

Previous Versions

Name Date Modified Views Adds Version Actions
1/30/2024 5:17:26 PM
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2/2/2024 11:30:12 AM
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2/9/2026 7:36:33 AM
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Habitat: ForestGrasslandHill

Gauste

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