Medium Humanoid (Any Race), Lawful Neutral
Armor Class 14 light
Hit Points 100 (7d20 + 10)
Speed 60 ft., Climb 30 ft., Swim 20 ft.
STR
14 (+2)
DEX
16 (+3)
CON
26 (+8)
INT
16 (+3)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws DEX +6, CON +11, INT +6
Damage Resistances Poison
Condition Immunities Blinded, Deafened
Senses Blindsight, Passive Perception 20
Languages Common, Dwarvish, Elvish, Gnomish, Thieves' Cant
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Extra Attack. If a melee attack action is taken the Brotherhood Assassin attacks two additional times with that same weapon. This does not affect a bonus action attack.

Ambidexterity. May use either hand for an attack or bonus action attack.

 

 

Actions

Into the shadows. As a bonus action the Assassin can spend 1d4 hit points and use his bracers to turn invisible. The invisibility is broken if damage is taken or any type of action is made other than a movement action.

Action Melee Attack. Scimitar: +5 to hit, reach 5 ft., 1 target. Hit: (1d6+1) [Slashing] damage. (Can use as a bonus action)

Action Melee Attack. Poisoned Dagger: +5 to hit, reach 5 ft, 1 target. Hit(1d4+1) [poison] damage. Target must make a Constitution saving throw DC 12 or they become poisoned. (can use as a bonus action)

Action Ranged Attack. Longbow Attack: +5 to hit, range 15/130 ft., 1target. Hit: # (1d8 + 6) [piercing] damage.

Description

The Brotherhood is a group of men and women against the regime of a local tyrant. They operate in the shadows and have their own agenda. If necessary they can dispatch  groups of highly trained assassins to eliminate certain threats.

These Brotherhood Assassins are extremely devoted members of this organization, willing to sacrifice themselves for the cause. Having extreme training each has high constitution, dexterity, strength and resistance to poison. They have heightened senses and are immune to being blinded and deafened.

Each one is dawning light leather armor and a magically enchanted bracer. At the end of an assassin's training a bracer is fused to their arm. Using their life force the assassin may use this bracer to turn invisible at will.While this bracer feeds on its users life force to use its magical ability it also augments the user to allow unnatural constitution. Upon death the bracers abilities become inert.

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
1/4/2020 2:48:40 AM
10
1
1.0
Coming Soon

Monster Tags: roguehumanoid

Scotteeo1

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