Medium Humanoid, Neutral Good
Armor Class 20 Power Armor
Hit Points 165 (22d8 + 66)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Senses Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

 Angels of death: Creatures with CR 3 or lower have disadvantage on attack rolls against this creature

Transhuman physiology: The Adeptus astartes may reroll the first failed saving throw each round

Shock deployment: On the first round the Adeptus astartes appears, all enemies within 30ft must succeed a dc15 wisdom saving throw or be frightened

Living weapon: The Adeptus astartes attacks count as magical and ignore resistances to nonmagical damage

Actions

 MultiattackThis creature may make two chainsword attacks or two boltgun attacks

Chainsword. Melee Weapon Attack +9 to hit, reach 5ft, 1 target, Hit 11 (2d8+5) slashing damage

Boltgun. Ranged Weapon Attack +8 to hit, Range 50/300ft, 1 target, Hit 13 (2d10+5) piercing damage, on a crit the target takes an extra (1d10) explosive damage.

k_blakeslee

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