Addictive Aura
Everyone within 5 feet of the aspect must make a dc 15 wisdom saving throw or have the incapacitated condition and start screaming 67 for one minute.
67 Claw. Melee Weapon Attack: +6 or 7 to hit, reach # 6 or 7 ft., 1 target. Hit: 67 (10d12 + 6 or 7) slashing damage.
67 burst. Ranged Weapon Attack: +6 or 7 to hit, range 6/67 ft., 1 target. Hit: 67 (10d12 + 6 or 7) force damage.
67 Step. The aspect teleports to any unoccupied space that he can see within 67 feet of himself. Once he has used this ability, he cannot use it again for another 67 minutes.
The aspect has one action Induce addiction (Costs 1 Action).
The aspect chooses one person he can see within 67 feet of himself. That person must succeed on a dc 16 or 17 wisdom saving throw or have the incapacitated condition and start screaming 67 for 6 or 7 minutes.
Comments