AC 20 Godly Aura    Initiative +8 (18)
HP 570 (50d20 + 45)
Speed 60 ft., fly 45 ft., swim 50 ft.
Mod Save
STR 30 +10 +19
DEX 28 +9 +9
CON 27 +8 +17
Mod Save
INT 18 +4 +4
WIS 20 +5 +14
CHA 21 +5 +14
Skills Acrobatics +12, Arcana +9, Athletics +19, History +9, Perception +10
Resistances Extra damage caused by Sneak Attack and Critical Hits
Immunities Cold, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Bludgeoning damage from falling; Blinded, Charmed, Exhaustion, Frightened, Incapacitated, Petrified, Stunned, Unconscious
Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 22
Languages All
CR 30 (XP 155,000; PB +9)
Traits

Breathless. Arc does not need to breath.

Legendary Resistance (4/day). When Arc fails a saving throw he can choose to succeed instead.

Actions

Multiattack. The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.

Storm Sword. Melee Attack Roll: +19, reach 10 ft. Hit: 53 (4d20 + 11) Slashing damage plus 27 (2d20 + 6) Lightning damage.

Thunderbolt. Ranged Attack Roll: +19, range 500 ft. Hit: 37 (2d20 + 16) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant’s next turn.

Lightning Storm (Recharge 4–6). Dexterity Saving Throw: DC 24, each creature in a 20-foot-radius, 50-foot-high Cylinder originating from a point the giant can see within 500 feet. Failure: 83 (1d100 + 33) Lightning damage. Success: Half damage.

Spellcasting. The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 19 & spell attack bonus +12):

At Will: Detect Magic, Light, Control Weather
2/Day: Lightning Bolt (level 9 version)

Legendary Actions

Legendary Action Uses: 4. Immediately after another creatures turn, Arc can expend a use to take one of the following actions. Arc regains all expended uses at the start of each of its turns.

Charge (Costs 1 Action). Arc moves up to half his speed, then makes one Storm Sword attack

Range (Costs 2 Action). Arc takes the disengage action, moves up to half of his speed, then makes one Thunderbolt attack

Defend (Costs 1 Action). Arcs' AC increases by +3 until this point in the initiative count happens again. While Arc has this additional AC, he can only move up to half of his speed and cannot take this action again.

Description

When Arc crossed beyond the Material Plane, he did not ascend through worship.

He ascended through defiance.

In the roiling madness of Limbo, where reality fractures and thought becomes matter, Arc did not dissolve. He imposed order upon the storm. Lightning bent around him. Chaos spiraled into symmetry.

Limbo did not consume him.

It crowned him.

Now he drifts at the center of a ceaseless vortex β€” a colossal figure suspended in churning tempests of impossible color. Mountains form and dissolve in moments beneath him. Seas boil into vapor and return as rain.

Around him orbit relics drawn from across existence:

  • A chalice that overflows with prismatic fire.

  • A sword that hums with the memory of slain titans.

  • A crown that once belonged to a forgotten sky-king.

  • Tomes whose pages rewrite themselves in crackling script.

These are not trophies.

They are gravity wells of legend, drawn into his storm like iron to lodestone.

His armor is no longer forged metal. It is divine architecture:

  • Plates of crystallized thunder.

  • Gemstones containing imprisoned lightning.

  • Filigree etched in constellations that no longer exist.

Where once he walked the sea, now he defines the concept of storm.

In Limbo, Arc is not merely powerful β€” he is stabilizing force and cataclysm in equal measure. Chaos breaks upon him like waves upon stone.

Yet he has not forgotten the Material Plane.

When great injustice ripples across oceans…
When tyrants attempt to command the sky…
When storms gather without wind…

It is said Arc’s gaze turns downward.

And somewhere, thunder answers.

(Image on details page made by chat GPT)

Previous Versions

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Habitat: Planar (Astral Plane)Planar (Elemental Chaos)Planar (Elemental Plane of Air)Planar (Elemental Plane of Water)Planar (Ethereal Plane)Planar (Feywild)Planar (Limbo)

Flamel_Flappybird

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