Ink Collection. When covered in ink, you gain 2d12 temporary hit points, and regain one 1st level spell slot.
Spray Ink. You call forth ink which squirts out of you in a 5ft by 5ft square. You and all creatures around you are covered in this ink, and you have advantage on attack rolls on creatures affected by this ink, which also turns terrain into difficult terrain for other creatures.
Tentacle Attack. Melee Attack: +3 to hit, reach 10 ft., 1 target. Hit: 1d12 + 2 bludgeoning damage.
Ink Attack. Ranged Weapon Attack: +4 to hit, range 10/60 ft., 1 target. Hit: 2d12 + 2 acid damage.
Ink Hide. You become one with ink, and cannot be the target of attacks with one target.
Ink Opportunity. Squirts ink in a 5t square around you when a Natural One is rolled to attack you.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Inkling Squid.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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