Pollen blast. Any creature within 5 feet of the Dreamflower must make a DC 13 Intelligence saving throw or take 4 (1d4 + 2) psychic damage and been charmed for 1 day on a failed save. The charmed creature can repeat the saving throw at the end of each of its turn, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this Charm for the next 24 hours.
Shield Form. The plant closes its petals in a tight coil, and thanks to the petals incredibly tough underside, it becomes resistant to Bludgeoning, Piercing, and Slashing from Nonmagical Attacks.
when the flower is in this form, it builds up a stronger pollen burst for when it will open again. For every round it's shut, add 2(1d4)psychic damage to the pollen burst and add 5ft to the reach, to a maximum of 16(8d4) additional psychic damage and 25ft additional reach. this pollen burst also charms the creature in the same way the pollen blast does.
Description
The dreamflower, always growing on the underside of large haging roots in the ceilings of caves the dream flower unlike the other plants doesn't feed off meat, it instead blast a large cloud of pollen over people and lock them in a dream state, feeding off their brainwaves until one of the them dies. It main form of offense is its pollen blast though it has a very short range.
Once killed it's pollen can be harvested to create a tasty flower beer, granting resistance to psychic damage an advantage on wisdom saving throws for 1d4 hours.
Its petals can also be harvested to create a jerky like item known to taste somewhat like pork.
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