| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 16 | +3 | +3 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 10 | +0 | +0 |
Construct Nature. The toy doesn’t need to breathe, eat, drink, or sleep.
Spider Climb. The toy can climb difficult surfaces, including upside down on ceilings, without needing to make ability checks.
Multiattack. The toy makes two attacks, using Bite and Ribbon Slash in any combination.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 13 (4d4 + 3) Piercing damage.
Ribbon Slash. Melee Attack Roll: +5, reach 20 ft. Hit: 13 (3d6 + 3) Slashing damage, and the target is Grappled (escape DC 13). While Grappled, the target is also Restrained, and the toy can't make Ribbon Slash or Ribbon Web attacks against another creature.
Ribbon Web (Recharge 6). Dexterity Saving Throw: DC 13, each creature that starts its turn in or enters in a 10-foot Cube within 5 feet of the toy. Failure: 5 (2d4) Slashing damage. Success: Half damage. Success or Failure: The area is Difficult Terrain for creatures other than animated toys, and lasts until the toy is destroyed.
Shadow Stealth. While in Dim Light or Darkness, the toy can take the Hide action.
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