Large Monstrosity, Neutral
AC 14    Initiative +3 (13)
HP 90 (9d8 + 18)
Speed 20 ft.
Mod Save
STR 18 +4 +4
DEX 12 +1 +1
CON 15 +2 +2
Mod Save
INT 5 −3 −3
WIS 13 +1 +1
CHA 8 −1 −1
Skills Stealth +5
Immunities Acid; Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)
Traits

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 14). Ability checks made to escape this grapple have Disadvantage.

Thick Skin. The mimic gets max on hit point when determining how many it has.

Actions

Bite. Melee Attack Roll: +7(with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.

Pseudopod. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.

Habitat: UnderdarkUrban

Flint_The_Wizard

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