Medium Beast (Fire), Neutral
Armor Class 20 Natural Armor
Hit Points 59 (5d12)
Speed 45 ft.
STR
16 (+3)
DEX
17 (+3)
CON
14 (+2)
INT
13 (+1)
WIS
13 (+1)
CHA
19 (+4)
Saving Throws STR +5, CON +4
Gear 2 Hand Axes
Senses Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Uses 2 Wild Shape slots. 

Actions

Action Name. Enter the description for your action.

 

Duel Hand Axes: +6 to hit, reach 5ft., Hit: (1d6+3) Slashing damage. Simple, Light, Thrown, Vex, Range (20/60), Duel Wielding.

Bonus Actions

Two-Weapon Fighting

Reactions

Opportunity Attack

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Goliath Barbarian 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Zolo77225

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