Medium Monstrosity, Chaotic Evil
Armor Class 14
Hit Points 19 (4d8 + 4)
Speed 30 ft., Swim 30 ft.
STR
10 (+0)
DEX
18 (+4)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2, Stealth +6
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 10 ft., Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ashen Camouflage. The snake has advantage on Dexterity (Stealth) checks when in an ash filled enviornment.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Claws. Melee Weapon Attack: +6 to hit, reach 10 ft., one targe. Hit: 8 (1d8 + 4) slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
1/21/2018 2:35:53 PM
12
2
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Coming Soon

Habitat: DesertGrasslandHill

WIZARDER