| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 8 | −1 | −1 |
| CHA | 8 | −1 | −1 |
Maul. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (2d6 + 3) Bludgeoning damage, plus 3 (1d4) Bludgeoning damage if the attack roll had Advantage.
Ancestor-Rattle Smash (Recharge 5–6).The Bone-Reed Brute channels the fury of fallen hunters through its bone armor. The brute makes one melee weapon attack with its two-handed mace. On a hit, the attack deals its normal damage plus 2d8 bludgeoning damage.
After the attack, bone trophies and armor fragments rattle violently outward. Each creature of the brute’s choice within 10 feet of it must succeed on a DC 14 Wisdom saving throw or become frightened of the Bone-Reed Brute until the end of that creature’s next turn. A creature that is already frightened instead falls prone.
Too Stubborn to Fall (1/Day).
When the Bone-Reed Brute would be reduced to 0 hit points, it instead drops to 1 hit point and immediately makes one melee weapon attack with its mace.
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