Magic Weapons. The myrmidon’s bite attacks are magical.
Invisible In Water. The Water Guardian is invisible when fully immersed in water.
Multiattack. The myrmidon makes two bite attacks and a constrict attack or three bite attacks.
Bite Attack: +7 to hit, reach 10 ft. one target. Hit: 7 (2d6 + 4) piercing damage.
Freezing Strikes (Recharge 6). The myrmidon uses Multiattack. Each attack that hits deals an extra 5 (1d10) cold damage. A target that is hit by one or more of these attacks has its speed reduced by 10 feet until the end of the myrmidon’s next turn.
Constrict. +7 to hit. 10ft reach. One Target. Hit:13 (3d6 + 3) bludgeoning damage. lf the target is Medium or smaller, it is grappled (escape DC l3) and pulled 5 feet toward the water guardian. Until this grapple ends, the target is restrained, the water weird tries to drown it, and the water guardian can't constrict another target.
Lair and Lair Actions
If intruders present varrixs symbol and answer the guardians riddle then he summons a walkway of ice and dissipates into the lake.
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