Large Monstrosity, Chaotic Evil
AC 19    Initiative +0 (10)
HP 80 (12d10 + 48)
Speed 30 ft., Fly 60 ft.
Mod Save
STR 17 +3 +3
DEX 23 +6 +6
CON 19 +4 +4
Mod Save
INT 3 −4 −4
WIS 14 +2 +2
CHA 10 +0 +0
Skills Perception +8
Resistances Cold
Immunities Acid; Exhaustion
Senses Darkvision 60 ft.; Passive Perception 18
Languages Understands all but cant speak.
CR 28 (XP 120,000; PB +8)
Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Crunch. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4D8 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Scratch. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (2d20 + 4) Slashing damage. It also posins them causing them to lose 5 hp every turn for 5 minutes.

Charge . Melee Attack Roll: +7, reach 5 ft. Hit: 10 (3d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Cosmic  Blast (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) cosmic damage. Success: Half damage.

Habitat: MountainPlanar (Acheron)Planar (Elemental Planes)SwampUnderdark

badger2015

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