Armor Class
14
(chain shirt)
Hit Points
30
(4d8 + 12)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +5, CON +5
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Great Sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 5) slashing damage (heavy, two-handed)
Crossbow, Heavy. Ranged Weapon Attack: +4 to hit, range 80 ft./320 ft., one target. Hit: 10 (1d10 + 4) piercing damage.
Description
Every bandig gang has big, muscular men not for their brains, but for their strength. They are the main force, after the stealthier ones have had their bite of you. Vicious guards: they hit first, and then ask you for you purpose of your existance... if you survive the first contact. They are very sensitive about their mothers, but not their fellow gang members.
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