Gargantuan Dragon (Chromatic, Fiend), Lawful Evil
AC 24    Initiative +14 (24)
HP 507 (26d20 + 234)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
Mod Save
STR 30 +10 +10
DEX 19 +4 +11
CON 29 +9 +9
Mod Save
INT 29 +9 +9
WIS 15 +2 +9
CHA 27 +8 +8
Skills Perception +16, Stealth +7
Immunities Fire
Senses Blindsight 60, Darkvision 120 ft.; Passive Perception 26
Languages Common, Draconic, Infernal
CR 24 (XP 62,000, or 75,000 in lair; PB +7)
Traits

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Pack Tactics. Akela has advantage on an attack roll against a creature of at least one of Akela’s allies is within 5 feat of the creature and the ally doesn’t have the incapacitated condition 

Mimicry. Akela can mimic any sounds she’s heard, including voices. A creature that hears the sound can tell they are imitations with a successful DC 18 Wisdom (Insight) check.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).

Rend. Melee Attack Roll: +17, reach 15 ft. Hit: 19 (2d8 + 10) Slashing damage plus 10 (3d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 (26d6) Fire damage. Success: Half damage.

Sleep Gaze (Recharge 5-6) Wisdom Saving Throw: DC 16, one creature Akela can see within 60 feat (Constructs succeed immediately). Failure: The target has the unconscious condition for 10 hours or until it takes damage or a creature writhing 5 feat of it takes an action to wake it. Success: The target is immune to Akela’s Sleep Gaze for 6 hours.

Sting. Malee Attack Roll: +10, reach 60 ft, Hit: 70 (7d10+9) piercing damage plus 40 (4d10) poison damage

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks):

At Will: Suggestion, Hypnotic Pattern, Scorching Ray (level 3 version),  Fireball (level 6 version), Scrying

Bonus Actions

Shape-Shift. Akela can shapeshift into a medium tiefling or returns into her true form. Other than her size, her game statistics are the same in both forms.

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can’t take this action again until the start of its next turn.

Fiery Rays. The dragon uses Spellcasting to cast Scorching Ray (level 3 version). The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Description

“Akela, how you have improved since last we met, ruling over a major capital, now, are we? However, a dragon with power such as yourself should not be limited by borders or mountains. Free me and you shall have countries, nay, continents and be the most powerful dragons in the multiverse, after all, you were always my favorite child.”                                                       -Tiamat, the Mother of Dragons

Akela is one of the most feared chromatic dragon in all the world, she presides in Mt. Mortem, over the city of Dragocarnis. For years she has ruled over Dragocarnis, as the daughter of Tiamat and Asmodeus she will not give this rule up, she would rather the fire of the Nine Hells take the city rather than give it up. She is the oldest of her siblings, and the most powerful of the Order of Dracopotestatem. Out of all her siblings she would be the quickest to help Tiamat in her feud against Venger.

Habitat: HillMountain

Treasure:  Armaments

Wildshape123

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