| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +2 |
| DEX | 13 | +1 | +1 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 3 | −4 | −4 |
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 5 (2d4) Poison damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Swallow. The toad swallows a Medium or smaller target it is grappling. While swallowed, the target isn’t Grappled but has the Blinded and Restrained conditions, and it has Total Cover against attacks and other effects outside the toad. In addition, the target takes 10 (3d6) Acid damage at the end of each of the toad’s turns. The toad can have only one target swallowed at a time, and it can’t use Bite while it has a swallowed target. If the toad dies, a swallowed creature is no longer Restrained and can escape from the corpse using 5 feet of movement, exiting with the Prone condition.
Arcane Tongue: Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: The target is Grappled (escape DC 12). Until this grapple ends, the target is restrained, and the toad can’t use its tongue on another target.
Bile Spit (Recharge 5–6): The toad spits a glob of magical waste at a point within 30 feet. Each creature in a 5-foot-radius sphere must make a DC 12 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much on a success.
Unstable Glands (Reactions): When the toad takes damage, it sprays a 5-foot radius of acidic slime. Creatures in the area must succeed on a DC 11 Dexterity saving throw or take 1d4 acid damage.
Description
It's a toad that has been altered by the magical waste running through the canals.
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